Arthas\' Frostmourne ReplicaOk, I’m trying hard to keep this blog as a non-nerdy place. If you are following my social bookmarks (right and a little down), you’ll see that there are quite a lot of gaming-related links. However, I try pick interesting links – not game-related but mostly related to gaming-culture.

Here’s one of them… A real-life replica of Arthas’ Frostmourne sword (an in-game sword) has been sold for $20,700. Some Italian guy with the nickname Xeophonix. This is a very big, stainless steel with leather grip and microchip blah blah blah sword.

The news on this auction by Wired Magazine is also interesting, check out the excerpt: “For those not up on their Warcraft lore, Arthas was a virtuous Paladin before taking up Frostmourne to protect his land from the rampaging undead. While it served that purpose, it also had the side effect of twisting his noble values and turning him into a megalomaniacal Death Knight.” Ooh ok, it’s all clear now.

Go check out the detailed images of the sword here. While you are on it, also check out the interview with the frontman of the band Cannibal Corpse, who talks on the game World of Warcraft: “It’s just a game! Just a fucking game!”


A player on World of Warcraft is experimenting with the game by leveling characters, who don’t kill. He doesn’t kill anything in either PvE and PvP – doing quests that doesn’t involve any killing and only distracting opponent players by “stunning” them or throwing bombs so they cannot pick up the flags in Warsong Gulch. He’s trying to level both a priest and a rogue this way. His characters doesn’t wear any weapon. Read the excerpt from the interview below.

Noor the Pacifist

For his priest character, he says:

I started him from a roleplaying point of view, based very loosely on a real German priest, Franz Reinisch, who refused to serve in Hitler’s army and was executed. My undead priest’s back story is basically the same, and he still refuses to kill.

Show us your kung fu: what’s the actual nuts-and-bolts reality of this character? Both my priest and my rogue try not to hit anything, although there’s always a chance of a misclick when trying to open a quest item with mobs fighting near it. Both of them always wield a fishing rod, so any accidental hits won’t increase their weapon skills. Neither of them will do quests where they have to kill things. In battlegrounds, my rogue will throw bombs to interrupt flag captures and stun people and may even accidentally kill players low in health or nearby critters. My priest only heals, so he is actually closer in roleplaying terms. Neither will “get around” these limits by grouping and having other players do their dirty work.

In terms of bragging rights, I intend to keep my rogue’s weapon skills (dagger, thrown and unarmed) at all 1s. My priest will also have all 1s, but it won’t be obvious on WoW Armory that he has no offensive spells beyond the level 1 Smite all priests start with.

Read the rest of the interview at WoW Insider.


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